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Todor Krystevich, Marusya Smokova Stefanova, Kostadin Bashev
Measurement and monitoring of student’s Personal qualification profile
Summary:
Among the priority management goals of any higher education institution are to obtain higher professional qualification and to enhance the possibilities for students’ professional realization. The discussions about the adequacy of the training which the graduates of economic higher education institutions receive are multilayer and they are characterized by inherent contradictions in interests. One of the major reasons for these contradictions is founded on the lack of adequate and timely measures for “successful” student qualification profile. This causes a “fuzzy” perspective for a good professional realization.
The focus of this article is in the institutional research area. Its basic goal is to design a methodology and to develop and adopt a methodology for measurement and monitoring of student’s personal qualification profile through a web-based system with multivariate variables.
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Angelin Lalev
Survey of the Support for HTTPS in the Electronic Stores of Bulgarian Small and Middle-Sized Enterprises
Summary:
This article presents an empirical survey, conducted in May 2016 and again in January 2017 with the help of software for automated penetration testing. The survey encompasses fixed set of 480 electronic stores, belonging to small and middle-sized enterprises in Bulgaria. The goal of the survey is to determine to what extent such enterprises manage to deploy HTTPS correctly in defense of their electronic transactions. The survey is conducted twice in a 6 month period with aim to obtain information how and to what extent the small and medium-sized enterprises in Bulgaria are adapting to the sharply rising requirements for information security in Internet.
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Marusya Smokova Stefanova, Margarita Bogdanova, Evelina Parashkevova Velikova, Elitsa Krasteva, Mariela Stoyanova, Lyubomira Todorova
Best Practices for Gamification in Cultural Heritage: Bulgarian Experience
Summary:
Gamification has gained significant attention in recent years. Even the cultural heritage has not been unnoticed and various gamification techniques have been applied for different purposes. Bulgaria is among the countries with prominent interest in the matter. Although some successful initiatives have been carried out and are still implemented, there is a lack of systemised knowledge for what does not work well and why, which will help practitioners, researchers, public and local authorities in avoiding making the same mistakes in the future. The objective of the paper is to identify best practices for gamification in Bulgarian cultural heritage. The objective is addressed by providing a context specific framework for selecting best practices on gamification in Bulgarian cultural heritage. Based on a set of 12 gamification criteria and 9 impact criteria and by keeping to a 3-stage procedure, the first two top-rated initiatives have been selected as best practices and briefly described.